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Real-time Knight Character Creation

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【MasterClass】Real-time Knight Character Creation
Learn on👉https://www.wingfox.com/f/f-8500/?code=8500_2670_8842
-You will learn how to think and execute all the steps necessary to go from an idea to the full execution of a realistic character rendered in a real-time engine like Unreal.
-You will learn the importance of creating a story for a character and trying to find the best shapes to represent that.
-Then you will create a rough shape in Zbrush to materialize the idea in 3d. From there you will sculpt, model and retopologize the model in Zbrush, Maya and Blender.
-The texture will be done in Substance Painter and the baking of the maps in Marmoset Toolbag.
-With all that ready you will learn how to import all those assets in Unreal Engine, create basic materials and use advanced ones to set up a scene to render.
-As a bonus, you will learn how to create a basic rig using Maya Human IK tools.
Main software: #Maya #Blender #ZBrush #MarmosetToolbag #SubstancePainter #UnrealEngine #xNormal #Photoshop