【New Tutorial】Look Dev For Real-Time Cinematic using UE4
Learn on👉https://www.wingfox.com/c/8453_2670_6913
This Tutorial is mainly focused on look development using UE4 the course is divided into three parts- Texturing, Materials, Lighting. We will not only learn the core fundamentals of these three parts but also their different use cases. We will also explore the difference between auto exposure and manual exposure, the post-process and how it affects the scene, the methods to control different RTX features, and so on. So if you are interested in look dev and UE4's material system and functions, this tutorial is for you! Just join and enjoy!
Software: #UnrealEngine #SubstancePainter #Megascans