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Time Out - 3D Stylized Isometric Environment for Game

Time Out - 3D Stylized Isometric Environment for Game
Learn on👉https://www.wingfox.com/c/8547_2670_10619
Core Knowledge Points:
1 Concept art (refrences, concept art, 3d models)
2 Blockout
3 Midpoly (preparing for sculpting)
4 Highpoly (adding details, sculpting, fabric sims)
5 Lowpoly
6 Unwrapping the UVs
7 Baking (curvature, id, ao, height, normal map)
8 Texture painting
9 Lighting
10 Final touches (exporting)
Software: #Maya #Zbrush #Photoshop #SubstancePainter #MarvelousDesigner #MarmosetToolbag