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Understanding Procedural Material Creation and the Environment Art Pipeline for Unreal Engine 4

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Understanding Procedural Material Creation and the Environment Art Pipeline for Unreal Engine 4
Learn on👉https://www.wingfox.com/c/8338_2670_2193
This is a course that focuses on creating photorealistic procedural materials and applying them to a scene in Unreal Engine 4. The tutor will focus on how to create an entire scene in real-time from a Material/Texture artist approach, and how to utilize simple geometry, displacement, and material blending to create a photorealistic scene.